Talk by: Madam Mimna Sayuti
Second Life

- Thinking & testing a web 3D tool for learning

- Concept: Technological, Pedagogical, & Context Knowledge (Mishra & Koehler, 2006)
- "Edgar Dale's Cone of Experiences
- Related to virtual worlds

- Virtual world examples:
- Weeworld
- Barbie girls
- Stardoll
- Zwinky
- IMVU
- Club penguin
- Metaplace
- Habbo
- Empire of sports
- gaiaonline.com
- Virtual products:
- Offered for sale or free
- Used in world - fashion, buildings, furniture
- Connect to outer world - teaching tools, virtual phones, e-commerce
- 6 Approaches to social virtual world integration
- Website linked to virtual world
- Virtual world linked to website
- Website embedded in virtual world
- Virtual world embedded in website
- Virtual world facilitates website
- Website becomes virtual world
- Getting to know some related terms
RL : Real Life
SL : Second Life
Prims : Primitives or 3D shapes or objects in virtual worlds
Slurl : The URL address of Second Life spaces
Inworld: Refer to the spaces in virtual world
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